Bitewise was designed as a part of a one week course called Interactive Health machine with Aaron Marcus.
About: Bitewise is a mobile application that encourages people to adopt a healthier lifestyle. It helps people to recognize the correlation and pattern between their eating habits and emotional state. It encourages them to share their experiences and also provides tips. We used Information design and Persuasion design to design this application.
For: Young professionals in urban areas who want to keep healthy diet and lifestyle while juggling lots of responsibilities and social activities.
How does bitewise work?
Provides recommendations and tips about healthy, happy, and conscious food choices
Connects your friends and network of people to share delicious and healthy food experiences
Share your food choices and related mood changes as well as exploring those of your friends and network
Assess your progress of well-being against your friends and network
What is unique about bitewise?
Bitewise helps you measure the emotional and qualitative aspect of eating the right kind of food along with the caloric or quantified aspect of eating the right food. The happy meter (orange) is a measure of how happy the food made you feel, while the healthy meter (blue) is a measure of how healthy the food is for your body.
Learning: Personal building, Information architecture, Persuasive design method
Group: Priyanka Marawar, Keta Patel, Knowl Baek, Roy Lu
Read more about the project- Bitewise paper